Class Index
A
| PIXI.AbstractBatchRenderer | Renderer dedicated to drawing and batching sprites. |
| PIXI.AbstractMaskSystem | |
| PIXI.AbstractMultiResource | |
| PIXI.AbstractRenderer | |
| PIXI.AccessibilityManager | |
| PIXI.filters.AdjustmentFilter | |
| PIXI.filters.AdvancedBloomFilter | |
| AggregateUniformsBatch | |
| AggregateUniformsBatchFactory | |
| PIXI.filters.AlphaFilter | Simplest filter - applies alpha. |
| PIXI.AnimatedSprite | An AnimatedSprite is a simple way to display an animation depicted by a list of textures. |
| PIXI.Application | Convenience class to create a new PIXI application. |
| PIXI.AppLoaderPlugin | |
| ArcUtils | |
| Area | |
| PIXI.ArrayResource | |
| PIXI.filters.AsciiFilter | |
| PIXI.AssetLoader | |
| PIXI.AsyncQueue | |
| PIXI.AsyncQueueItem | |
| AtlasAllocator | |
| AtlasResource | An |
| PIXI.Attribute | Holds the information for a single attribute structure required to render geometry. |
| AttributeRedirect | |
| AxisAlignedBounds |
B
| BackdropFilter | This filter uses a backdrop texture to calculate the output colors. |
| PIXI.BackgroundLoader | |
| PIXI.BaseImageResource | |
| PIXI.BasePrepare | The prepare manager provides functionality to upload content to the GPU. |
| PIXI.BaseRenderTexture | A BaseRenderTexture is a special texture that allows any PixiJS display object to be rendered to it. |
| PIXI.BaseTexture | |
| BasisFile | |
| PIXI.BasisLoader | Loader plugin for handling BASIS supercompressed texture files. |
| PIXI.BasisParser | Loader plugin for handling BASIS supercompressed texture files. |
| PIXI.BatchDrawCall | |
| BatchDrawer | |
| PIXI.BatchGeometry | |
| BatchGeometryFactory | |
| PIXI.graphicsUtils.BatchPart | |
| PIXI.BatchPluginFactory | |
| BatchRenderer | |
| BatchRendererPluginFactory | Factory class for creating a batch-renderer. |
| BatchShaderFactory | |
| PIXI.BatchShaderGenerator | |
| PIXI.BatchSystem | |
| PIXI.BatchTextureArray | |
| PIXI.filters.BevelFilter | |
| BezierUtils | |
| PIXI.BitmapFont | |
| PIXI.BitmapFontData | |
| PIXI.BitmapFontLoader | |
| PIXI.BitmapText | A BitmapText object will create a line or multiple lines of text using bitmap font. |
| BlendFilter | A blend filter is a special kind of BackdropFilter that is used to implement additional blend modes. |
| PIXI.BlobResource | |
| PIXI.filters.BloomFilter | |
| PIXI.filters.BlurFilter | The BlurFilter applies a Gaussian blur to an object. |
| PIXI.filters.BlurFilterPass | |
| PIXI.Bounds | 'Builder' pattern for bounds rectangles. |
| PIXI.Buffer | |
| BufferPool | Pool for any array-like type. |
| PIXI.BufferResource | |
| PIXI.BufferSystem | System plugin to the renderer to manage buffers. |
| PIXI.filters.BulgePinchFilter |
C
| PIXI.Cache | A single Cache for all assets. |
| PIXI.CanvasExtract | The extract manager provides functionality to export content from the renderers. |
| PIXI.CanvasGraphicsRenderer | |
| PIXI.CanvasMaskManager | A set of functions used to handle masking. |
| PIXI.CanvasMeshRenderer | |
| PIXI.CanvasPrepare | The prepare manager provides functionality to upload content to the GPU. |
| PIXI.CanvasRenderer | The CanvasRenderer draws the scene and all its content onto a 2d canvas. |
| PIXI.utils.CanvasRenderTarget | |
| PIXI.CanvasResource | |
| PIXI.CanvasSpriteRenderer | |
| CanvasTextureAllocator | |
| CanvasTileRenderer | The renderer plugin for canvas. It isn't registered by default. |
| PIXI.Circle | |
| PIXI.filters.ColorMapFilter | |
| PIXI.filters.ColorMatrixFilter | |
| PIXI.filters.ColorOverlayFilter | |
| PIXI.filters.ColorReplaceFilter | |
| CompleteDisplayObject | |
| CompositeTilemap | A tilemap composite that lazily builds tilesets layered into multiple tilemaps. |
| PIXI.CompressedTextureLoader | |
| PIXI.CompressedTextureResource | Resource for compressed texture formats, as follows: S3TC/DXTn (& their sRGB formats), ATC, ASTC, ETC 1/2, PVRTC. |
| Conic | Describes a conic section or any quadric curve |
| ConicDisplay | Draws a segment of conic section represented by the equation k2- lm = 0, where k, l, m are lines. |
| PIXI.Container | |
| PIXI.ContextSystem | |
| PIXI.filters.ConvolutionFilter | |
| PIXI.CountLimiter | |
| PIXI.filters.CrossHatchFilter | |
| PIXI.filters.CRTFilter | |
| PIXI.CubeResource | |
| Cull | Provides a simple, configurable mechanism for culling a subtree of your scene graph. |
D
| DashedLineStyle | |
| PIXI.DDSLoader | |
| ObjectPoolFactory.build.DefaultObjectPool | |
| ObjectPoolFactory.buildFunctional.DefaultObjectPool | |
| PIXI.DepthResource | |
| DiffDrawer | |
| DiffGeometry | The geometry used by DiffGeometryFactory |
| DiffGeometryFactory | |
| PIXI.filters.DisplacementFilter | |
| PIXI.DisplayObject | The base class for all objects that are rendered on the screen. |
| PIXI.filters.DotFilter | |
| PIXI.filters.DropShadowFilter |
E
| PIXI.Ellipse | |
| PIXI.filters.EmbossFilter | |
| PIXI.EventBoundary | Event boundaries are "barriers" where events coming from an upstream scene are modified before downstream propagation. |
| PIXI.utils.EventEmitter | |
| PIXI.EventSystem | |
| PIXI.Extract | |
| ExtractBrightnessFilter |
F
| PIXI.FederatedEvent | |
| PIXI.FederatedMouseEvent | |
| PIXI.FederatedPointerEvent | |
| PIXI.FederatedWheelEvent | |
| PIXI.FillStyle | |
| PIXI.Filter | |
| PIXI.FilterSystem | System plugin to the renderer to manage filters. |
| PIXI.Framebuffer | |
| PIXI.FramebufferSystem | |
| PIXI.filters.FXAAFilter |
G
| PIXI.Geometry | |
| PIXI.GeometrySystem | |
| PIXI.GLFramebuffer | |
| PIXI.filters.GlitchFilter | |
| PIXI.filters.GlowFilter | |
| PIXI.GLProgram | |
| PIXI.GLTexture | |
| PIXI.filters.GodrayFilter | GordayFilter, originally by Alain Galvan |
| GradientFactory | Factory class for generating color-gradient textures. |
| PIXI.Graphics | |
| PIXI.GraphicsData | |
| PIXI.GraphicsGeometry | |
| Group | A context for z-ordering PIXI.DisplayObjects within the same Layer. |
| GuilloteneAllocator |
I
| IGLUniformData | |
| PIXI.ImageBitmapResource | |
| PIXI.ImageResource | |
| InheritedPaintProvider | |
| InstancedRenderer | |
| InstancedRendererPluginFactory | |
| PIXI.InteractionData | |
| PIXI.InteractionEvent | |
| PIXI.InteractionManager | The interaction manager deals with mouse, touch and pointer events. |
| PIXI.InteractionTrackingData |
K
| PIXI.filters.KawaseBlurFilter | |
| PIXI.KTXLoader | Loader plugin for handling KTX texture container files. |
L
| Layer | A layer can be used to render PIXI.DisplayObjects in a different part of the scene graph together. |
| LayerTextureCache | This manages the render-texture a Layer renders into. |
| PIXI.LineStyle | |
| PIXI.Loader | The new loader, forked from Resource Loader by Chad Engler: https://github.com/englercj/resource-loader |
| PIXI.LoaderResource | Manages the state and loading of a resource and all child resources. |
M
| MaskConfig | The mask configuration for MaskFilter. |
| PIXI.MaskData | Component for masked elements. |
| MaskFilter | A higher-order filter that applies the output of a filter to a masked region of the destination framebuffer. |
| PIXI.MaskSystem | System plugin to the renderer to manage masks. |
| PIXI.Matrix | The PixiJS Matrix as a class makes it a lot faster. |
| PIXI.Mesh | Base mesh class. |
| PIXI.MeshBatchUvs | |
| PIXI.MeshGeometry | Standard 2D geometry used in PixiJS. |
| PIXI.MeshMaterial | |
| MockPointer | |
| PIXI.filters.MotionBlurFilter | |
| PIXI.filters.MultiColorReplaceFilter |
N
| PIXI.NineSlicePlane | |
| PIXI.NodeCanvasElement | |
| PIXI.NodeCanvasResource | |
| PIXI.filters.NoiseFilter | A Noise effect filter. |
O
| ObjectPool | |
| ObjectPoolFactory | |
| PIXI.ObjectRenderer | |
| PIXI.ObservablePoint | |
| PIXI.filters.OldFilmFilter | |
| OrientedBounds | An oriented bounding box is a rotated rectangle. |
| PIXI.filters.OutlineFilter |
P
| PaintProvider | |
| PaintServer | |
| PIXI.ParsingLoader | |
| PIXI.ParticleBuffer | |
| PIXI.ParticleContainer | |
| PIXI.ParticleRenderer | |
| Path | Shape extension for Graphics |
| PIXI.filters.PixelateFilter | |
| PIXI.PlaneGeometry | |
| PIXI.Point | |
| PIXI.Polygon | |
| PolygonUtils | |
| PIXI.Prepare | |
| PIXI.Program | |
| ProgramTemplate | Helper class to create and manage a program template. |
| PIXI.ProjectionSystem | System plugin to the renderer to manage the projection matrix. |
Q
| PIXI.Quad | |
| QuadraticUtils | |
| PIXI.QuadUv |
R
| PIXI.filters.RadialBlurFilter | |
| PIXI.Rectangle | |
| Redirect | |
| PIXI.filters.ReflectionFilter | |
| PIXI.Renderer | The Renderer draws the scene and all its content onto a WebGL enabled canvas. |
| PIXI.RenderTexture | A RenderTexture is a special texture that allows any PixiJS display object to be rendered to it. |
| RenderTextureAllocator | This allocator issues render-textures, and is otherwise just like TextureAllocator. |
| PIXI.RenderTexturePool | Texture pool, used by FilterSystem and plugins. |
| PIXI.RenderTextureSystem | System plugin to the renderer to manage render textures. |
| ResizePlugin | |
| PIXI.Resolver | |
| PIXI.Resource | Base resource class for textures that manages validation and uploading, depending on its type. |
| PIXI.filters.RGBSplitFilter | |
| PIXI.RopeGeometry | RopeGeometry allows you to draw a geometry across several points and then manipulate these points. |
| PIXI.RoundedRectangle | |
| PIXI.Runner |
S
| PIXI.ScissorSystem | System plugin to the renderer to manage scissor masking. |
| PIXI.Shader | |
| ShaderPreprocessor | |
| PIXI.ShaderSystem | |
| PIXI.filters.ShockwaveFilter | |
| PIXI.Signal | |
| PIXI.SignalBinding | |
| PIXI.filters.SimpleLightmapFilter | |
| PIXI.SimpleMesh | |
| PIXI.SimplePlane | The SimplePlane allows you to draw a texture across several points and then manipulate these points |
| PIXI.SimpleRope | The rope allows you to draw a texture across several points and then manipulate these points |
| PIXI.SpatialHash | |
| SpatialHashSystem | System plugin to the renderer for providing spatial hashing on the whole scene graph. |
| PIXI.Sprite | The Sprite object is the base for all textured objects that are rendered to the screen |
| Sprite | |
| PIXI.SpriteMaskFilter | This handles a Sprite acting as a mask, as opposed to a Graphic. |
| PIXI.Spritesheet | |
| PIXI.SpritesheetLoader | |
| Stage | The stage manages all the layers in its scene tree. |
| PIXI.State | This is a WebGL state, and is is passed to PIXI.StateSystem. |
| PIXI.StateSystem | |
| StdBatch | Resources that need to be uploaded to WebGL to render one batch. |
| StdBatchFactory | |
| PIXI.StencilSystem | |
| SVGGraphicsGeometry | |
| SVGGraphicsNode | This node can be used to directly embed the following elements: |
| SVGImageNode | Draws SVG <image /> elements. |
| SVGPathNode | Draws SVG <path /> elements. |
| PIXI.SVGResource | |
| SVGScene | |
| SVGTextEngineImpl | |
| SVGTextNode | Draws SVG <text /> elements. |
| SVGUseNode | Container for rendering SVG <use /> elements. |
| PIXI.System |
T
| TemporaryDisplayObject | |
| PIXI.Text | A Text Object will create a line or multiple lines of text. |
| TextFormat | |
| TextileResource | This texture tiling resource can be used to upload multiple base-textures together. |
| PIXI.TextMetrics | The TextMetrics object represents the measurement of a block of text with a specified style. |
| PIXI.TextStyle | A TextStyle Object contains information to decorate a Text objects. |
| PIXI.Texture | A texture stores the information that represents an image or part of an image. |
| TextureAllocator | |
| PIXI.TextureGCSystem | |
| PIXI.TextureLoader | |
| PIXI.TextureMatrix | Class controls uv mapping from Texture normal space to BaseTexture normal space. |
| PIXI.TextureSystem | |
| PIXI.TextureUvs | |
| PIXI.Ticker | A Ticker class that runs an update loop that other objects listen to. |
| PIXI.TickerListener | |
| PIXI.TickerPlugin | |
| Tilemap | A rectangular tilemap implementation that renders a predefined set of tile textures. |
| TileRenderer | Rendering helper pipeline for tilemaps. This plugin is registered automatically. |
| PIXI.TilingSprite | |
| TilingSprite | |
| PIXI.TilingSpriteRenderer | |
| PIXI.filters.TiltShiftAxisFilter | A TiltShiftAxisFilter. |
| PIXI.filters.TiltShiftFilter | |
| PIXI.filters.TiltShiftXFilter | A TiltShiftXFilter. |
| PIXI.filters.TiltShiftYFilter | A TiltShiftYFilter. |
| PIXI.TimeLimiter | |
| PIXI.BasisLoader.TranscoderWorker | Worker class for transcoding *.basis files in background threads. |
| PIXI.Transform | |
| Transformer | |
| TransformerHandle | The transfomer handle base implementation. |
| PIXI.TreeSearch | |
| PIXI.filters.TwistFilter |
U
| PIXI.UniformGroup | Uniform group holds uniform map and some ID's for work |
| UniformRedirect |
V
| PIXI.VideoResource | |
| PIXI.ViewableBuffer |
X
| XMLFormat | |
| XMLStringFormat |
Z
| PIXI.filters.ZoomBlurFilter |