Stage
class Stage extends Layer
The stage manages all the layers in its scene tree.
Summary
Properties from Stage
Array<Layer> |
Found layers |
boolean |
Flags that this is a stage! |
Methods from Stage
void |
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void |
This should be called before rendering for resolving items in the scene tree to their layers. |
Properties inherited from Layer
ArrayLike<number> |
The background color to clear the layer. |
Group |
The group of DisplayObjects that are rendered within this layer |
boolean |
Flags that this container is a layer! |
LayerTextureCache |
The texture manager used when rendering into a layer render-texture. |
boolean |
This will enable double buffering for this layer. |
boolean |
Flags whether this layer should render into a render-texture. |
Properties inherited from Container
T[] |
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number |
The height of the Container, setting this will actually modify the scale to achieve the value set. |
boolean |
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boolean |
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boolean |
Should children be sorted by zIndex at the next updateTransform call. |
number |
The width of the Container, setting this will actually modify the scale to achieve the value set. |
Properties inherited from DisplayObject
Methods inherited from Layer
void |
This should be called when the layer is found while traversing the scene for updating object-layer association. |
void |
This should be called when the full subtree of the layer has been traversed while updating the stage's scene. |
void |
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void |
you can override this method for this particular layer, if you want |
PIXI.RenderTexture |
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void |
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void |
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void |
Cleans up the renderer after this layer is rendered. |
boolean |
Prepares the renderer for this layer. |
Methods inherited from Container
Methods inherited from DisplayObject
Inherited Events from Container
Inherited Events from DisplayObject
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Fired when the mouse pointer is moved over a DisplayObject and its descendant's hit testing boundaries. |
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Fired when the mouse pointer exits a DisplayObject and its descendants. |
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Fired when the pointer is moved over a DisplayObject and its descendant's hit testing boundaries. |
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Fired when the pointer leaves the hit testing boundaries of a DisplayObject and its descendants. |
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PIXI.FederatedWheelEvent |
Fired when a the user scrolls with the mouse cursor over a DisplayObject. |
PIXI.FederatedWheelEvent |
Capture phase equivalent of |
Public Properties
Public Methods
clear() → {void}
clears all display lists that were used in last rendering session please clear it when you stop using this displayList, otherwise you may have problems with GC in some cases
Type | Description |
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void |
updateStage() → {void}
This should be called before rendering for resolving items in the scene tree to their layers.
If your scene's root is a Stage, then the ILayerRenderer mixin will automatically call it.
Type | Description |
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void |