PIXI.MeshBatchUvs
class MeshBatchUvs
Class controls cache for UV mapping from Texture normal space to BaseTexture normal space.
Constructor
new PIXI.MeshBatchUvs(uvBuffer: PIXI.Buffer, uvMatrix: PIXI.TextureMatrix) → {}
| Name | Type | Description |
|---|---|---|
| uvBuffer | PIXI.Buffer |
Buffer with normalized uv's |
| uvMatrix | PIXI.TextureMatrix |
Material UV matrix |
Summary
Properties from MeshBatchUvs
| Float32Array |
UV Buffer data. |
| PIXI.Buffer |
Buffer with normalized UV's. |
| PIXI.TextureMatrix |
Material UV matrix. |
Methods from MeshBatchUvs
Public Properties
Public Methods
update(forceUpdate: boolean) → {void}
Updates
| Name | Type | Attributes | Description |
|---|---|---|---|
| forceUpdate | boolean |
<optional> |
force the update |
| Type | Description |
|---|---|
| void |