PIXI.MeshBatchUvs

class MeshBatchUvs

Class controls cache for UV mapping from Texture normal space to BaseTexture normal space.

Constructor


new PIXI.MeshBatchUvs(uvBuffer: PIXI.Buffer, uvMatrix: PIXI.TextureMatrix) → {}
Parameters:
Name Type Description
uvBuffer PIXI.Buffer

Buffer with normalized uv's

uvMatrix PIXI.TextureMatrix

Material UV matrix

Summary


Properties from MeshBatchUvs

Float32Array
data

UV Buffer data.

PIXI.Buffer
uvBuffer

Buffer with normalized UV's.

PIXI.TextureMatrix
uvMatrix

Material UV matrix.

Methods from MeshBatchUvs

Public Properties


data MeshBatchUvs.ts:9
data: Float32Array

UV Buffer data.

uvBuffer MeshBatchUvs.ts:12
uvBuffer: PIXI.Buffer

Buffer with normalized UV's.

uvMatrix MeshBatchUvs.ts:15
uvMatrix: PIXI.TextureMatrix

Material UV matrix.

Public Methods


update MeshBatchUvs.ts:39
update(forceUpdate: boolean) → {void}

Updates

Parameters:
Name Type Attributes Description
forceUpdate boolean

<optional>

force the update

Returns:
Type Description
void

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