PIXI.MeshBatchUvs
class MeshBatchUvs
Class controls cache for UV mapping from Texture normal space to BaseTexture normal space.
Constructor
new PIXI.MeshBatchUvs(uvBuffer: PIXI.Buffer, uvMatrix: PIXI.TextureMatrix) → {}
Name | Type | Description |
---|---|---|
uvBuffer | PIXI.Buffer |
Buffer with normalized uv's |
uvMatrix | PIXI.TextureMatrix |
Material UV matrix |
Summary
Properties from MeshBatchUvs
Float32Array |
UV Buffer data. |
PIXI.Buffer |
Buffer with normalized UV's. |
PIXI.TextureMatrix |
Material UV matrix. |
Methods from MeshBatchUvs
Public Properties
Public Methods
update(forceUpdate: boolean) → {void}
Updates
Name | Type | Attributes | Description |
---|---|---|---|
forceUpdate | boolean |
<optional> |
force the update |
Type | Description |
---|---|
void |