SVGGraphicsGeometry
class SVGGraphicsGeometry extends PIXI.GraphicsGeometry
Constructor
new SVGGraphicsGeometry() → {}
Summary
Properties inherited from GraphicsGeometry
number |
Batches need to regenerated if the geometry is updated. |
Array<PIXI.graphicsUtils.BatchPart> |
|
PIXI.Bounds |
|
number |
Padding to add to the bounds. |
number |
Minimal distance between points that are considered different. Affects line tesselation. |
number[] |
The collection of colors |
Array<PIXI.BatchDrawCall> |
|
Array<PIXI.GraphicsData> |
|
number[] |
The indices of the vertices |
number[] |
An array of points to draw, 2 numbers per point |
number[] |
Reference to the texture IDs. |
number[] |
The UVs collection |
PIXI.Bounds |
Cached bounds. |
number |
The bounds dirty flag. |
number |
Used to check if the cache is dirty. |
number |
Used to detect if we cleared the graphicsData. |
number |
Used to detect if the graphics object has changed. |
number |
Index of the last batched shape in the stack of calls. |
Properties inherited from BatchGeometry
Properties inherited from Geometry
object |
|
number |
|
boolean |
Whether the geometry is instanced. |
number |
Count of existing (not destroyed) meshes that reference this geometry. |
Methods inherited from GraphicsGeometry
Methods inherited from Geometry
this |
|
PIXI.Geometry |
|
PIXI.Geometry |
|
void |
Disposes WebGL resources that are connected to this geometry. |
PIXI.Attribute |
|
PIXI.Buffer |
|
PIXI.Buffer |
|
number |
Get the size of the geometries, in vertices. |
PIXI.Geometry |
|