SVGGraphicsGeometry
class SVGGraphicsGeometry extends PIXI.GraphicsGeometry
Constructor
new SVGGraphicsGeometry() → {}
Summary
Properties inherited from GraphicsGeometry
| number |
Batches need to regenerated if the geometry is updated. |
| Array<PIXI.graphicsUtils.BatchPart> |
|
| PIXI.Bounds |
|
| number |
Padding to add to the bounds. |
| number |
Minimal distance between points that are considered different. Affects line tesselation. |
| number[] |
The collection of colors |
| Array<PIXI.BatchDrawCall> |
|
| Array<PIXI.GraphicsData> |
|
| number[] |
The indices of the vertices |
| number[] |
An array of points to draw, 2 numbers per point |
| number[] |
Reference to the texture IDs. |
| number[] |
The UVs collection |
| PIXI.Bounds |
Cached bounds. |
| number |
The bounds dirty flag. |
| number |
Used to check if the cache is dirty. |
| number |
Used to detect if we cleared the graphicsData. |
| number |
Used to detect if the graphics object has changed. |
| number |
Index of the last batched shape in the stack of calls. |
Properties inherited from BatchGeometry
Properties inherited from Geometry
| object |
|
| number |
|
| boolean |
Whether the geometry is instanced. |
| number |
Count of existing (not destroyed) meshes that reference this geometry. |
Methods inherited from GraphicsGeometry
Methods inherited from Geometry
| this |
|
| PIXI.Geometry |
|
| PIXI.Geometry |
|
| void |
Disposes WebGL resources that are connected to this geometry. |
| PIXI.Attribute |
|
| PIXI.Buffer |
|
| PIXI.Buffer |
|
| number |
Get the size of the geometries, in vertices. |
| PIXI.Geometry |
|