PIXI.State
class State
This is a WebGL state, and is is passed to PIXI.StateSystem.
Each mesh rendered may require WebGL to be in a different state. For example you may want different blend mode or to enable polygon offsets
Summary
Properties from State
boolean |
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PIXI.BLEND_MODES |
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boolean |
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boolean |
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boolean |
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boolean |
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boolean |
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number |
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Public Properties
blendMode: PIXI.BLEND_MODES = PIXI.BLEND_MODES.NORMAL
The blend mode to be applied when this state is set. Apply a value of PIXI.BLEND_MODES.NORMAL
to reset the blend mode.
Setting this mode to anything other than NO_BLEND will automatically switch blending on.
clockwiseFrontFace: boolean = false
Specifies whether or not front or back-facing polygons can be culled.
depthTest: boolean = false
Activates depth comparisons and updates to the depth buffer.
offsets: boolean = false
Activates adding an offset to depth values of polygon's fragments
polygonOffset: number = 0
The polygon offset. Setting this property to anything other than 0 will automatically enable polygon offset fill.