PIXI.GLFramebuffer
class GLFramebuffer
Internal framebuffer for WebGL context.
Summary
Properties from GLFramebuffer
PIXI.Framebuffer |
|
number |
Latest known version of framebuffer format. |
number |
Latest known version of framebuffer. |
number |
Latest known version of framebuffer size. |
WebGLFramebuffer |
The WebGL framebuffer. |
number |
Store the current mipmap of the textures the framebuffer will write too. |
WebGLRenderbuffer |
In case MSAA, we use this Renderbuffer instead of colorTextures[0] when we write info. |
PIXI.MSAA_QUALITY |
Detected AA samples number. |
WebGLRenderbuffer |
Stencil+depth , usually costs 32bits per pixel. |
Public Properties
blitFramebuffer: PIXI.Framebuffer
In case we use MSAA, this is actual framebuffer that has colorTextures[0] The contents of that framebuffer are read when we use that renderTexture in sprites
mipLevel: number
Store the current mipmap of the textures the framebuffer will write too.
msaaBuffer: WebGLRenderbuffer
In case MSAA, we use this Renderbuffer instead of colorTextures[0] when we write info.
stencil: WebGLRenderbuffer
Stencil+depth , usually costs 32bits per pixel.