PIXI.Point
class Point implements {IPoint}
The Point object represents a location in a twodimensional coordinate system, where x
represents
the position on the horizontal axis and y
represents the position on the vertical axis
Constructor
new PIXI.Point(x: number, y: number) → {}
Creates a new Point
Name  Type  Attributes  Default  Description 

x  number 
<optional> 
0 
position of the point on the x axis 
y  number 
<optional> 
0 
position of the point on the y axis 
Summary
Properties from Point
Methods from Point
IPointData 
Adds 
PIXI.Point 

this 

T 

number 

number 

boolean 

number 
Computes the magnitude of this point (Euclidean distance from 0, 0). 
number 

IPointData 
Multiplies componentwise 
IPointData 
Multiplies each component of 
IPointData 
Computes a normalized version of 
IPointData 
Computes vector projection of 
IPointData 

this 

IPointData 
Subtracts 
Public Properties
Public Methods
add(other: IPointData, outPoint: IPointData) → {IPointData}
Adds other
to this
point and outputs into outPoint
or a new Point.
Note: Only available with @pixi/mathextras.
Name  Type  Attributes  Description 

other  IPointData 
The point to add to 

outPoint  IPointData 
<optional> 
A Pointlike object in which to store the value, optional (otherwise will create a new Point). 
Type  Description 

IPointData 
The 
clone() → {PIXI.Point}
Creates a clone of this point
Type  Description 

PIXI.Point 
A clone of this point 
copyFrom(p: IPointData) → {this}
Copies x
and y
from the given point into this point
Name  Type  Description 

p  IPointData 
The point to copy from 
Type  Description 

this 
The point instance itself 
copyTo(p: T) → {T}
Copies this point's x and y into the given point (p
).
Name  Type  Description 

p  T 
The point to copy to. Can be any of type that is or extends 
Type  Description 

T 
The point ( 
cross(other: IPointData) → {number}
Computes the cross product of other
with this
point.
Given two linearly independent R3 vectors a and b, the cross product, a × b (read "a cross b"),
is a vector that is perpendicular to both a and b, and thus normal to the plane containing them.
While cross product only exists on 3D space, we can assume the z component of 2D to be zero and
the result becomes a vector that will only have magnitude on the z axis.
This function returns the z component of the cross product of the two points.
Note: Only available with @pixi/mathextras.
Name  Type  Description 

other  IPointData 
The other point to calculate the cross product with 
Type  Description 

number 
The z component of the result of the cross product. 
dot(other: IPointData) → {number}
Computes the dot product of other
with this
point.
The dot product is the sum of the products of the corresponding components of two vectors.
Note: Only available with @pixi/mathextras.
Name  Type  Description 

other  IPointData 
The other point to calculate the dot product with 
Type  Description 

number 
The result of the dot product. This is an scalar value. 
equals(p: IPointData) → {boolean}
Accepts another point (p
) and returns true
if the given point is equal to this point
Name  Type  Description 

p  IPointData 
The point to check 
Type  Description 

boolean 
Returns 
magnitude() → {number}
Computes the magnitude of this point (Euclidean distance from 0, 0).
Defined as the square root of the sum of the squares of each component.
Note: Only available with @pixi/mathextras.
Type  Description 

number 
The magnitude (length) of the vector. 
magnitudeSquared() → {number}
Computes the square magnitude of this point. If you are comparing the lengths of vectors, you should compare the length squared instead as it is slightly more efficient to calculate.
Defined as the sum of the squares of each component.
Note: Only available with @pixi/mathextras.
Type  Description 

number 
The magnitude squared (length squared) of the vector. 
multiply(other: IPointData, outPoint: IPointData) → {IPointData}
Multiplies componentwise other
and this
points and outputs into outPoint
or a new Point.
Note: Only available with @pixi/mathextras.
Name  Type  Attributes  Description 

other  IPointData 
The point to multiply with 

outPoint  IPointData 
<optional> 
A Pointlike object in which to store the value, optional (otherwise will create a new Point). 
Type  Description 

IPointData 
The 
multiplyScalar(scalar: number, outPoint: IPointData) → {IPointData}
Multiplies each component of this
point with the number scalar
and outputs into outPoint
or a new Point.
Note: Only available with @pixi/mathextras.
Name  Type  Attributes  Description 

scalar  number 
The number to multiply both components of 

outPoint  IPointData 
<optional> 
A Pointlike object in which to store the value, optional (otherwise will create a new Point). 
Type  Description 

IPointData 
The 
normalize(outPoint: IPointData) → {IPointData}
Computes a normalized version of this
point.
A normalized vector is a vector of magnitude (length) 1
Note: Only available with @pixi/mathextras.
Name  Type  Attributes  Description 

outPoint  IPointData 
<optional> 
A Pointlike object in which to store the value, optional (otherwise will create a new Point). 
Type  Description 

IPointData 
The normalized point. 
project(onto: IPointData, outPoint: IPointData) → {IPointData}
Computes vector projection of this
on onto
.
Imagine a light source, parallel to onto
, above this
.
The light would cast rays perpendicular to onto
.
this.project(onto)
is the shadow cast by this
on the line defined by onto
.
Note: Only available with @pixi/mathextras.
Name  Type  Attributes  Description 

onto  IPointData 
A non zero vector describing a line on which to project 

outPoint  IPointData 
<optional> 
A Pointlike object in which to store the value, optional (otherwise will create a new Point). 
Type  Description 

IPointData 
The 
reflect(normal: IPointData, outPoint: IPointData) → {IPointData}
Reflects this
vector off of a plane orthogonal to normal
.
normal
is not normalized during this process. Consider normalizing your normal
before use.
Imagine a light source bouncing onto a mirror.
this
vector is the light and normal
is a vector perpendicular to the mirror.
this.reflect(normal)
is the reflection of this
on that mirror.
Note: Only available with @pixi/mathextras.
Name  Type  Attributes  Description 

normal  IPointData 
The normal vector of your reflecting plane. 

outPoint  IPointData 
<optional> 
A Pointlike object in which to store the value, optional (otherwise will create a new Point). 
Type  Description 

IPointData 
The reflection of 
set(x: number, y: number) → {this}
Sets the point to a new x
and y
position.
If y
is omitted, both x
and y
will be set to x
.
Name  Type  Attributes  Default  Description 

x  number 
<optional> 
0 
position of the point on the 
y  number 
<optional> 
x 
position of the point on the 
Type  Description 

this 
The point instance itself 
subtract(other: IPointData, outPoint: IPointData) → {IPointData}
Subtracts other
from this
point and outputs into outPoint
or a new Point.
Note: Only available with @pixi/mathextras.
Name  Type  Attributes  Description 

other  IPointData 
The point to subtract to 

outPoint  IPointData 
<optional> 
A Pointlike object in which to store the value, optional (otherwise will create a new Point). 
Type  Description 

IPointData 
The 