PIXI.BatchGeometry
class BatchGeometry extends PIXI.Geometry
Geometry used to batch standard PIXI content (e.g. Mesh, Sprite, Graphics objects).
Constructor
new PIXI.BatchGeometry(_static: boolean) → {}
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
| _static | boolean |
<optional> |
false |
Optimization flag, where |
Summary
Properties from BatchGeometry
Properties inherited from Geometry
| object |
|
| number |
|
| boolean |
Whether the geometry is instanced. |
| number |
Count of existing (not destroyed) meshes that reference this geometry. |
Methods inherited from Geometry
| this |
|
| PIXI.Geometry |
|
| PIXI.Geometry |
|
| void |
Destroys the geometry. |
| void |
Disposes WebGL resources that are connected to this geometry. |
| PIXI.Attribute |
|
| PIXI.Buffer |
|
| PIXI.Buffer |
|
| number |
Get the size of the geometries, in vertices. |
| PIXI.Geometry |
|
Protected Properties
protected _buffer: PIXI.Buffer
Buffer used for position, color, texture IDs