PIXI.QuadUv
class QuadUv extends PIXI.Geometry
Helper class to create a quad with uvs like in v4
Summary
Properties from QuadUv
Methods from QuadUv
this |
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this |
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Properties inherited from Geometry
object |
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number |
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boolean |
Whether the geometry is instanced. |
number |
Count of existing (not destroyed) meshes that reference this geometry. |
Methods inherited from Geometry
this |
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PIXI.Geometry |
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PIXI.Geometry |
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void |
Destroys the geometry. |
void |
Disposes WebGL resources that are connected to this geometry. |
PIXI.Attribute |
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PIXI.Buffer |
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PIXI.Buffer |
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number |
Get the size of the geometries, in vertices. |
PIXI.Geometry |
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Public Properties
Public Methods
invalidate() → {this}
Legacy upload method, just marks buffers dirty.
Type | Description |
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this |
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map(targetTextureFrame: PIXI.Rectangle, destinationFrame: PIXI.Rectangle) → {this}
Maps two Rectangle to the quad.
Name | Type | Description |
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targetTextureFrame | PIXI.Rectangle |
The first rectangle |
destinationFrame | PIXI.Rectangle |
The second rectangle |
Type | Description |
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this |
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