InstancedRendererPluginFactory

class InstancedRendererPluginFactory

 import { InstancedRendererPluginFactory } from '[at]pixi-essentials/instanced-renderer';
 import { Renderer, Shader, Geometry, TYPES } from 'pixi.js';

 const spriteRenderer = InstancedRendererPluginFactory.from({
     instanceBuilder: {
         aVertexPosition: "_vertexData"
     },
     geometry: new Geometry().
         addAttribute("aVertexPosition", new Float32Array(
             0, 0,
             100, 0,
             100, 100,
             100, 100,
             0, 100,
             0, 0
         ), 2, false, TYPES.FLOAT, 0, 0, true),
     shader: new Shader(
       `
 attribute vec2 aVertexPosition;
 uniform mat3 projectionMatrix;

 void main(void)
 {
     gl_Position = vec4((projectionMatrix * vec3(aVertexPosition.xy, 1)).xy, 0, 1);
 }
 `,
 `
 void main(void)
 {
     gl_FragColor = vec4(.5, 1, .2, 1);// some random color
 }
 `,
 {} // you can add uniforms
     )
 });

Constructor


new InstancedRendererPluginFactory() → {}

Summary


Methods from InstancedRendererPluginFactory

PIXI.PluginConstructor
static from(options: IInstancedRendererOptions)

Returns a plugin wrapping an instanced renderer that can be registered.

Public Methods


from InstancedRendererPluginFactory.ts:45
static from(options: IInstancedRendererOptions) → {PIXI.PluginConstructor}

Returns a plugin wrapping an instanced renderer that can be registered.

Parameters:
Name Type Description
options IInstancedRendererOptions
Returns:
Type Description
PIXI.PluginConstructor

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