LayerTextureCache
class LayerTextureCache
    This manages the render-texture a Layer renders into.
This is used internally by Layer#render.
Summary
Methods from LayerTextureCache
| void | 
                 Destroy the texture-cache. Set Layer.textureCache to   | 
            
| PIXI.RenderTexture | 
                 | 
            
| void | 
                 Flushes the renderer and restores the old render-target.  | 
            
| void | 
                 Prepares the layer's render-texture and set it as the render-target.  | 
            
Public Methods
destroy() → {void}
  
  Destroy the texture-cache. Set Layer.textureCache to null after destroying it!
| Type | Description | 
|---|---|
| void | 
getRenderTexture() → {PIXI.RenderTexture}
  
  
  
  
  
  
  
    
| Type | Description | 
|---|---|
| PIXI.RenderTexture | 
popTexture(renderer: PIXI.Renderer) → {void}
  
  Flushes the renderer and restores the old render-target.
| Name | Type | Description | 
|---|---|---|
| renderer | PIXI.Renderer | 
| Type | Description | 
|---|---|
| void | 
pushTexture(renderer: PIXI.Renderer) → {void}
  
  Prepares the layer's render-texture and set it as the render-target.
| Name | Type | Description | 
|---|---|---|
| renderer | PIXI.Renderer | 
| Type | Description | 
|---|---|
| void |