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import { Container, DisplayObject } from '@pixi/display';
import { Layer } from './Layer';
import { Group } from './Group';
/**
* The {@link Stage stage} manages all the layers in its scene tree.
*
*
*/
export class Stage extends Layer
{
static _updateOrderCounter = 0;
/** Flags that this is a {@link Stage stage}! */
public readonly isStage = true;
_tempGroups: Array<DisplayObject> = [];
/**
* Found layers
*/
_activeLayers: Array<Layer> = [];
_activeParentStage: Stage = null;
/**
* clears all display lists that were used in last rendering session
* please clear it when you stop using this displayList, otherwise you may have problems with GC in some cases
*/
clear(): void
{
this._activeLayers.length = 0;
this._tempGroups.length = 0;
}
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
destroy(options?: any): void
{
this.clear();
super.destroy(options);
}
/**
* This should be called before rendering for resolving items in the scene tree to their {@link Layer layers}.
*
* If your scene's root is a {@link Stage}, then the {@link ILayerRenderer} mixin will automatically
* call it.
*/
updateStage(): void
{
this._activeParentStage = null;
Group._layerUpdateId++;
this._updateStageInner();
}
private updateAsChildStage(stage: Stage): void
{
this._activeParentStage = stage;
Stage._updateOrderCounter = 0;
this._updateStageInner();
}
private _updateStageInner(): void
{
this.clear();
this._addRecursive(this);
const layers = this._activeLayers;
for (let i = 0; i < layers.length; i++)
{
const layer = layers[i];
if (layer.group.sortPriority)
{
layer._onEndLayerSubtreeTraversal();
const sorted = layer._sortedChildren;
for (let j = 0; j < sorted.length; j++)
{
this._addRecursiveChildren(sorted[j]);
}
}
}
for (let i = 0; i < layers.length; i++)
{
const layer = layers[i];
if (!layer.group.sortPriority)
{
layer._onEndLayerSubtreeTraversal();
}
}
}
private _addRecursive(displayObject: DisplayObject): void
{
if (!displayObject.visible)
{
return;
}
if ((displayObject as any).isLayer)
{
const layer = displayObject as any as Layer;
this._activeLayers.push(layer);
layer._onBeginLayerSubtreeTraversal(this);
}
if (displayObject !== this && (displayObject as any).isStage)
{
const stage = displayObject as Stage;
stage.updateAsChildStage(this);
return;
}
displayObject._activeParentLayer = null;
let group = displayObject.parentGroup;
if (group)
{
group._resolveChildDisplayObject(this, displayObject);
}
const layer = displayObject.parentLayer;
if (layer)
{
group = layer.group;
group._resolveChildDisplayObject(this, displayObject);
}
displayObject.updateOrder = ++Stage._updateOrderCounter;
if (displayObject.alpha <= 0 || !displayObject.renderable
|| !displayObject.layerableChildren
|| (group && group.sortPriority))
{
return;
}
const children = (displayObject as Container).children;
if (children && children.length)
{
for (let i = 0; i < children.length; i++)
{
this._addRecursive(children[i]);
}
}
}
private _addRecursiveChildren(displayObject: DisplayObject): void
{
if (displayObject.alpha <= 0 || !displayObject.renderable
|| !displayObject.layerableChildren)
{
return;
}
const children = (displayObject as Container).children;
if (children && children.length)
{
for (let i = 0; i < children.length; i++)
{
this._addRecursive(children[i]);
}
}
}
}