MASK_CHANNEL

MASK_CHANNEL

The RGBA channel for MaskFilter to use to detect the mask region.

When applying a MaskFilter to a mask DisplayObject, the object should render into that channel. For example, if using the alpha channel - the mask should render with alpha 1.0 where-ever the mask region is.

Summary


Properties from MASK_CHANNEL

number
static ALPHA
number
static BLUE
number
static GREEN
number
static RED

Public Properties


ALPHA MaskFilter.ts:6
static ALPHA: number
BLUE MaskFilter.ts:6
static BLUE: number
GREEN MaskFilter.ts:6
static GREEN: number
RED MaskFilter.ts:6
static RED: number

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