PIXI.AssetInitOptions

interface AssetInitOptions

Initialization options object for Asset Class.

Summary


Properties from AssetInitOptions

string
basePath

a base path for any assets loaded

{ parsers? : LoaderParser[] }
loader

loader options to configure the loader with, currently only parsers!

string | ResolverManifest
manifest
{ urlParsers? : PIXI.ResolveURLParser[], preferOrders? : PIXI.PreferOrder[] }
resolver

resolver specific options

{ resolution? : number | number[], format? : string | string[] }
texturePreference

Public Properties


basePath Assets.ts:33
basePath: string

a base path for any assets loaded

loader Assets.ts:53
loader: { parsers? : LoaderParser[] }

loader options to configure the loader with, currently only parsers!

manifest Assets.ts:35
manifest: string | ResolverManifest

a manifest to tell the asset loader upfront what all your assets are this can be the manifest object itself, or a URL to the manifest.

resolver Assets.ts:59
resolver: { urlParsers? : PIXI.ResolveURLParser[], preferOrders? : PIXI.PreferOrder[] }

resolver specific options

texturePreference Assets.ts:40
texturePreference: { resolution? : number | number[], format? : string | string[] }

optional preferences for which textures preferences you have when resolving assets for example you might set the resolution to 0.5 if the user is on a rubbish old phone or you might set the resolution to 2 if the user is on a retina display


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