setPrecision
private setPrecision(src: string, requestedPrecision: PIXI.PRECISION, maxSupportedPrecision: PIXI.PRECISION) → {string}
Sets the float precision on the shader, ensuring the device supports the request precision. If the precision is already present, it just ensures that the device is able to handle it.
Name | Type | Description |
---|---|---|
src | string |
The shader source |
requestedPrecision | PIXI.PRECISION |
The request float precision of the shader. |
maxSupportedPrecision | PIXI.PRECISION |
The maximum precision the shader supports. |
Type | Description |
---|---|
string |
modified shader source |